Carrom


Carrom



Rules of Carrom

The game is played by two opponents sitting opposite each other. To begin, the Queen is placed in the centre of the board. Six pieces are put around the Queen directly in a circle, each touching the Queen and their neighbours. The remaining twelve pieces are positioned around the inner circle of six pieces, so that each outer piece touches the inner circle. Both circles should have the pieces alternating in colour. The two circles are oriented so that the Queen, a white piece from the inner circle and a white piece from the outer circle lie in a straight line pointing towards the centre of the side of the board where the player who will play first is sitting.

 Striking

  •  For each strike, the player must position the striker within the baseline OR on one of the two circles at either end of the baseline.
  • A striker within the baseline must touch both the front line and the rear line.
  • The striker may not "cut the moon" - be placed partially within the baseline and partially within the circle.
  •  In striking, the player's hand or arm must not cross the diagonal foul lines at either end of the baseline.

       Basic rules

  •  It doesn't matter which piece the striker hits first and it doesn't matter if the striker hits no pieces.
  •  If the striker pockets the Queen and/or one or more pieces of her own colour, the player retrieves the striker and takes another strike.
  • If the player pockets no pieces or commits a foul, the turn finishes.

      Covering the Queen

  •  A player may only pocket and cover the Queen if that player has already pocketed at least one piece of that player's colour.
  •  Should a player pocket the Queen before being permitted to cover it, the turn continues but the Queen is returned to the centre at the end of the turn.
  •   If a player pockets the Queen and one of her own pieces in the same turn, this counts and that player has covered the Queen. Such a player must have already pocketed at least one piece in order to cover the Queen as per normal.
  • When a player pockets the Queen but does not cover it, the Queen is returned as near as possible to the centre circle by the opponent.

Fouls

  • The striker is pocketed.
  • One cannot hit opponent’s coin directly when last coin is remaining
  •  A player pockets an opponent's piece. If the Queen was also pocketed, it is returned to the centre by the opponent together with the penalty piece. Any other pieces pocketed in the same strike remain pocketed.
  • A player pockets the final opponent's piece. Regardless of whether the Queen has been covered, the person will lose the game.
  • A player pockets the final piece before the Queen has been covered. In this case both the pocketed piece and a penalty piece are returned to the centre.

        Note:

  1. Players can use underhand moves.
  2.  Each piece has 1 points and Queen got 5 points.
  3.  Each team will get 3 boards to play & team need to win at least 2 matches & point will be also considered for further qualification so one need score maximum points they can.

              At the end, the person who has higher points then their competitor, wins!